LogMemory: Process Virtual Memory: 53.95 MB used, 53.95 MB peak LogMemory: Process Physical Memory: 27.30 MB used, 27.30 MB peak LogMemory: Platform Memory Stats for Windows LogMemory: Memory total: Physical=15.9GB (16GB approx) LogInit: High frequency timer resolution =3.703978 MHz LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Base directory: F:/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win64/ LogInit: Command line: “F:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32.\Portal\Binaries\Win64\EpicGamesLauncher.exe” -SaveToUserDir -Messaging LogInit: Branch Name: ++Portal+Release-Live LogInit: Compatible Engine Version: 4.18.0-3656250+++Portal+Release-Live LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin MessagingDebugger LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogTaskGraph: Started task graph with 4 named threads and 11 total threads with 1 sets of task threads. LogPlatformFile: Not using cached read wrapper LogInit: WinPlatform: Running 64bit OS: true LogInit: WinPlatform: Running 64bit App: true LogInit: WinPlatform: Process integrity level: Medium LogInit: WinPlatform: Process is elevated: false LogInit: WinPlatform: Process ran as admin: false LogInit: WinPlatform: User is admin: true LogWindows: FileExists returned 0 for Module VtuneApi32e.dllĪppSettings: Version: 6.4.0-3656250+++Portal+Release-LiveĪppSettings: CommandLine: “F:\Program Files (x86)\Epic Games\Launcher\Portal\Binaries\Win32.\Portal\Binaries\Win64\EpicGamesLauncher.exe”ĪppSettings: bAllowMultipleInstances: falseĪppSettings: bIsExecutingAutomation: false LogWindows: LoadLibraryWithSearchPaths failed for file VtuneApi32e.dll. LogWindows: FileExists returned 0 for Module VtuneApi.dll LogWindows: LoadLibraryWithSearchPaths failed for file VtuneApi.dll. LogWindows: FileExists returned 0 for Module VSPerf140.dll LogWindows: LoadLibraryWithSearchPaths failed for file VSPerf140.dll. LogWindows: FileExists returned 0 for Module aqProf.dll Before you head off, we recommend you check out our other related guides, including how to appear offline on Epic Games and how to get Epic Games on Steam Deck.LogWindows: LoadLibraryWithSearchPaths failed for file aqProf.dll. That covers everything about Epic Games error code E10-0. Just keep trying different ones from a reputable list until you hit the magic bullet and see that the download progress bar finally budges. This will switch your connection back to your regular internet connection, and the download should continue at its normal speed without the proxy slowing it down.įree proxies can be a bit finicky, so don't get discouraged if the first one or two don't work. Once the download begins, go back to the Settings menu and turn the proxy off. Enter the proxy server address and port number in the provided fields.In the Settings menu, locate the "Use Proxy" checkbox and tick it.Click on the gear icon in the top right corner to access the Settings menu. Once you have a proxy server address, follow these steps to fix error code E10-0: A recommended resource to explore is, known for its extensive and reliable proxy offerings. Look for proxy lists with good uptime and reputation. You can find free proxy lists online by searching for "proxy list" on search engines like Google. This solution was suggested by a user on the Epic Games forum and has been reported to be effective. To fix Epic Games error code E10-0, try using a proxy server as a workaround for the temporary connection problem. Our guide is meticulously designed for gamers and tech enthusiasts who face this challenge, providing practical and tested solutions to effectively resolve this error. This issue typically emerges when users attempt to purchase a game, asset, or animation, impeding their access to new content. Recently, an increasing number of players have encountered the aggravating error code E10-0 in the Epic Games store. Ugh, the dreaded "Product activation failed" error ( error code E10-0) rearing its ugly head in your Epic Games Store?
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